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Marimar Patron's avatar

I connected with how you shared that you had to abandon the world of world building from hour childhood, but that you continue to live only that world but now labeled “respected”literature . I think I share the experience.

It was “one Hundred Years of Solitude” that brought me back to that world of imaginary worlds! 🙌🏼🙌🏼. It is all the same, the world of stories, read, shared, created

Kurt Wootton's avatar

Yes, definitely. That book changed my life as well. And I do think as a writer that every time we write, whether it be a poem, essay, or book, we are building a little world for others to live in, if just for a moment.

Seamus Doran's avatar

I've played many board games but could never get into world building role-playing games. I don't think I ever found the right DM (dungeon master).

This post, however, has laid out beautifully how it could be done. I feel inspired to bring it to the English teaching team I work with for their fiction unit. Even just the character and world building parts of it would totally engross students with the right hook.

Now to work on the hook...

Does anyone have any ideas for how they would introduce this to students? All welcome! Thanks in advance! :)

Kurt Wootton's avatar

Thanks for posing this question Seamus. These are the exact kinds of conversations I'd love to have here. I think the first idea is that of world building. Thinking about classrooms of 20+ students the mechanical game-play could be challenging (although there are solutions we could think through). In the pod I described I only had a handful of students so I could serve as the game master and guide them through the story. World building, creating a town, a planet, a fantasy setting etc. could be done with students in groups or as a whole class (I think I'd prefer small groups of 4-5 students). Character development would work with the teacher leading all students through the process. The literature/reading aspect could either be selecting high interest texts from a library related to the genre or the class reading a book from the genre together - I could imagine 3 literature days/2 world building days to move back and forth between the comprehending and creating. Now the game play. That's another story. I have the seed for it here but would love to explore this more. If you have a teacher that would like to engage in this crazy experiment I'd be happy to work with you both to think through the design and implementation! Thanks Seamus.

Kurt Wootton's avatar

I also have more documentation of Ian's and my work that I could share with you. It was too much for this post.